AI Insights · Timothy · April 2025
Top 5 Basketball Games on Unified Platform in Latin America: Q1 2025
Explore the performance of the top basketball games in Latin America for Q1 2025, focusing on trends in downloads, revenue, and active users.
In the first quarter of 2025, the top basketball games on a unified platform in Latin America showed varied performance trends. This data, sourced from Sensor Tower, provides a detailed look at weekly downloads, revenue, and active users.
NBA 2K Mobile Basketball Game from 2K experienced fluctuations in revenue, starting at around $3K and peaking at $4.1K in early February. Downloads began at 14.5K, dipping to 8.6K by late March. Active users saw a decline from 34.8K to 31.2K over the quarter.
街中のバスケキング by Lesser Panda Limited had a revenue peak of $3.8K at the start, but it decreased to about $2.6K by the end of March. Downloads showed a significant drop from 31K to 12.5K, while active users increased from 57.4K to 61K.
NBA Infinite from Level Infinite saw a revenue increase, ending the quarter at $3.1K. Downloads decreased from 16K to 8.5K, but active users remained stable, hovering around 200K.
NBA 2K25 MyTEAM, also by 2K, had a revenue peak of $3.6K initially, dropping to $1.6K by March. Downloads fluctuated, starting at 11.8K and reaching 7.3K. Active users varied, starting at 19.2K and ending at 6.8K.
Basketball Stars™: Multiplayer by Miniclip.com showed revenue growth, peaking at $2.3K mid-March. Downloads were robust, peaking at 53.3K in February, with active users consistent around 140K.
For more insights into app performance, visit Sensor Tower's platform.